OWEN
GALLAGHER
Me!

Hi! I'm Owen Gallagher, a gameplay programmer with over a year of AAA experience in Unreal Engine and C++, and indie experience using Godot and Unity.

I've worked at:

Rectifier

Rectifier

Censor dissent and make The Ministry Of Truth proud. Made in Godot for the UW Winter 2026 Game Jam.

February 1, 2026

Fairgames

Fairgames

An upcoming first-party PlayStation third-person heist game for PS5 and PC

January-April, September-December 2025

Horse Hearse

Horse Hearse

A horse corpse delivery game, where the horse hearse driver is also a horse. Reckless driving encouraged. Made in Godot.

June 8, 2025

Wrath of Daedalus

Wrath of Daedalus

A steampunk Icarus must defeat the endless legions of his father Daedelus' mechanical creations. Made in Godot.

February 9, 2025

Warframe

Warframe

A long-running online third-person action shooter with 80 million players.

May-August 2024

See all games here.

In my spare time, I like to work on interesting personal projects, write on my blog and take pretty pictures.

Halo 3D Graphics Demo

Halo 3D Graphics Demo

A cutscene based on Halo: Combat evolved created in a custom OpenGL real time 3D engine.

March 31 2026

See all non-game projects here.See all writing here.

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See all photography here.

If you want to chat about any of this, or you have a cool project you think I might want to work on, feel free to reach out!

Email: owengames276[at]proton[dot]me