Click and drag anywhere on the screen to move. Destroy the robot at the end of each level to win. Avoid lava, which will damage and kill you. Have fun!
Helped lead a team in designing and iterating on a drag-and-shoot adventure game starring a very slippery turtle. Uses Unity and C#. Created over several months in collaboration with Nicole Planeta and Ella Goodridge. My first major non-jam game project, which taught me a lot about long-term design planning. Proudly showed in a booth at the 2024 Socratica Symposium.